I create physical and virtual spaces that break down hierarchical balance between architecture and occupants.
I create objects which subvert our understanding of the object and questions our sense of interaction and relationship. Through my work, I create tangible products from the intangible qualities of perception, femininity, and existentialism. I am driven by ideas of virtuality and phenomenological reactions, mediated through tools such as rapid prototyping, open source hardware/software, and the internet.
I hold an MFA degree for Media Art from University of California, Los Angeles and a Bachelor of Architecture from Pratt Institute.
To that end, people have experienced my work at various events including: the DUMBO Arts Festival, the Hammer Museum with UCLA Game Lab, the Hong Kong - Shenzhen Biennale with Crisis Fronts, and SuperFront Gallery.
The Grand Theater Cultural Incubator Showcase v1 - GAFFTA, San Francisco
Seeking Space - 3rd Ward, NYC
International Contemporary Furniture Fair x DesignBoom - Javit Center, NYC
2013 One Show Awards (commission), NYC
Maker Faire 2012 - New York Hall of Science, NYC
Open Hardware Summit 2012 - Eyebeam, NYC
ISEA - Machine Wilderness, Albuquerque, NM
Unstable - New Wight Gallery, Los Angeles
UCLA's Game Lab Festival - Hammer Museum, Los Angeles
One Two One Two - New Wight Gallery, Los Angeles
DUMBO Art Festival 2011, NYC
Timeless - Pacific Design Center, Los Angeles
Anti81 Gallery - Miami, FL
Hong Kong, Shenzhen Biennale- Crisis Fronts, Hong Kong
custom software, hardware & sensor, pump, wooden chair